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Command & Conquer: Tiberian Dawn: NOD mission, second part

By admin | February 7, 2010

Submitted by Gaming Briefs and Nostalgia Bits

Here are the latter missions in the NOD side of Tiberian Dawn. The following is in 4 videos:




In this level, you first use the commando, who can slay foot units with a single bullet, to reach a special base setting where you need to capture some of the rest, like the refinery, if you’re to build the rest of the production equipment successfully. If you can eliminate the enemy power plants, it can weaken the advanced guard towers, but not the standard ones.

Guide the commando and the other units through enemy forces in your mission to assassinate a character called Dr. Chan.


To disable the GDI’s airstrike abilities, you can try to eliminate their radar as well as the construction yard in the base at the northeast end.



In this mission, you take out the GDI base at the northeast end. It’s advisable to use strategies to get around those two mammoth tanks at the start (they seem more interested in the MCV than they do in the troops accompanying it), and to deploy the vehicle by the tiberium fields to the west. Try the strategies of building sandbag walls to reach the enemy base, block enemy troops (as you’ll notice, they do not try to get past what’s built), and then build an Obelisk of Light inside the enemy base itself! Note also that the GDI has its Advanced Communications Center here, which is what fires an ion beam, so be prepared for if it happens.



Finally, you go to defeat the last GDI outpost here, and can even use the Temple of NOD to launch their nuclear missile, which does colossal damage.

Note that there are other paths to choose here, and other strategic ways of managing the gameplay here. A very interesting game this was when it first came out 15 years ago, and has since even had sequels made. I’ll make sure to get the other side of the game posted soon.

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